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I'm wanting to give my sims a more realistic look instead of seeing the same old chubby faced sims about town and I've read posts by other simmers talking about replacement skins???? I've only been playing the sims 3 for a few months so a lot of these things are still really new to me. My question is, what exactly do these replacement skins do and where could I find some good ones?? If I add this to my game, will it increase the lag?

I think you are confusing what this actually does. It is replacement skintone. When the sims have reason to be nude, they will not have 'barbie doll' type skin, but.

I've had some irritating lag issues since patching to 1.50 yesterday (mostly when going into map view or switching between locations) and I by no means want to make it any worse. Any help is appreciated. Oh I love my default replacement skin and eyes!

Best CC I've added to my game To use any CC you need to create a mods folder in: documents EA The Sims 3, and then inside the mods folder you need a packages folder, which has the. Before you load your game up in: documents EA The Sims 3 you need to delete these files: CASPartCache compisitorCache scriptCache simCompositorCache I use this skin for my sims, but there are many, many more options out there: Oh lol, I already knew how to install mods into my game as I have quite a few of Twallan's mods, but thanks for the tips!! I will definitely check out the links you and Kat2211 provided Default replacement skin.does that mean it replaces whatever the default skins are in the original game? I'm wanting to give my sims a more realistic look instead of seeing the same old chubby faced sims about town and I've read posts by other simmers talking about replacement skins???? I've only been playing the sims 3 for a few months so a lot of these things are still really new to me. My question is, what exactly do these replacement skins do and where could I find some good ones??

If I add this to my game, will it increase the lag? I've had some irritating lag issues since patching to 1.50 yesterday (mostly when going into map view or switching between locations) and I by no means want to make it any worse. Any help is appreciated Welcome to the world of sims.

I don't use replacement skins, but I see another simmer gave you an excellent answer about that. What I would like to suggest to you is default replacement eyes, which I do use. There are many creators for replacement eyes and they make sims look so much better. There are also something called contacts that change your sims eyes and are used like make up, but I love the default replacements because then every sim automatically has the nice eyes. Again there are many choices for which type of default replacements to use. Mod the sims has a lot of great choices. We're not allowed to link to there, even though the site is great and the CC is good.

I will say that there are 2 default replacement eyes there that I love. One I used to use and another I use now and have been for a while. Have fun exploring. Okay, this is really all starting to come together, thanks so much for the help guys!!!!

I can't wait to try all of this stuff out. A few more questions though; say I choose to install a default replacement skin. When I go to CAS, will that skin already be applied or do I have to find and select it somewhere in the game myself? Also, do these replacement skins do anything to the sims' faces, as far as more realistic facial features (i.e. Nose, lips, eyebrows, etc.) or do I also have to download something else for that too? I don't like default, but I DO like a lot of non-default. I really like the BTW, I would love to be able to get at the Lemon Leaf skins (I have one from a friend from her sim she created), but I'm unable to get to the main site.

I'd love to get some more of this wonderful designers non default skins. They are just wonderful. I am also interested in contacts too.but this is one topic I have so much to learn.

I'm leery about a lot of CC (I got burned in the past), but there are so many good artists and I love to see what other people use. As far as the first part of your question, default replacements will just be on the sims.

As far as faces, in the past when I looked at default replacements I saw that body skin replacement and face skin replacement were separate, but since I don't use them get that answer from someone who does. Ahhhh I see, thanks anyways, I'll just have to see if anyone else knows haha How do the non-default skins work? Are they easier or better for the game?

Alsooooo still wondering how people give their sims such realistic faces?? Is it something I need to download or are you guys just really crafty with the CAS sliders?

Also, do these replacement skins do anything to the sims' faces, as far as more realistic facial features (i.e. Nose, lips, eyebrows, etc.) or do I also have to download something else for that too? I find that they tend to refine a sim's features but not drastically so. There will be more detail around the eye (like the WEAK skin has a subtle eyebag under the eye), more lip detail, shading that will give the face and body a certain contour. Your sims will still look like themselves (if they had a big nose before, it'll still be big ) but better.

How do the non-default skins work? Are they easier or better for the game? Alsooooo still wondering how people give their sims such realistic faces?? Is it something I need to download or are you guys just really crafty with the CAS sliders? Lol Non-defaults show up in game where the skintones are in CAS. You can have as many non-default skins in your game as your computer can handle.

You can also have them in game along with your default replacement skins or just use them instead of a default replacement. I have a few non-default skins in my game along with my default-ones with freckles and a few Asian skintones-and I love them. I might not want all of my sims to have freckles but it's a great option to have for a select few. As to whether or not they're easier on the game I really couldn't tell you as I've used both for so long. I've never had any problems but my computer is well above specs.

As far as realistic faces go, some people are just really gifted at making gorgeous sims but there are also mods out there that add additional sliders to CAS and that also increase the range of the existing sliders. Soo just so you know, you can only have one default skin and one default version of eyes. These will replace the EA standard skin and the EA standard eye. You can have as many Non-default skins or contacts as you want though, and in order to view these non-defaults you just scroll through the pop up with all the little skin color circles (haha if that makes sense) These are my defaults, and I highly recommend them: Default skintone: Default eyes: And as far as non-default go.well besides all of those non-default skins at There Was Nothing Left by Joedy, I would reccommend some of my own favorite skin blends. I mainly use the skins from club crimsyn at the moment and I love them, I have a few from lemonleaf as well.

I never make them my default skins though, I just use them on the sims in my household and a few specific sims around the world that I would see often. I also find that while different skins will help give a little more definition to faces they really add the most detail to the body. Although if you want fully anatomically correct males you will need to do more than just get skins. You would need to get custom sliders to really get away from the pudding face effect, at least that's been my experience. But just the skins alone would definitely help. Also, do these replacement skins do anything to the sims' faces, as far as more realistic facial features (i.e. Nose, lips, eyebrows, etc.) or do I also have to download something else for that too?

I find that they tend to refine a sim's features but not drastically so. There will be more detail around the eye (like the WEAK skin has a subtle eyebag under the eye), more lip detail, shading that will give the face and body a certain contour. Your sims will still look like themselves (if they had a big nose before, it'll still be big ) but better.

How do the non-default skins work? Are they easier or better for the game? Alsooooo still wondering how people give their sims such realistic faces?? Is it something I need to download or are you guys just really crafty with the CAS sliders? Lol Non-defaults show up in game where the skintones are in CAS. You can have as many non-default skins in your game as your computer can handle. You can also have them in game along with your default replacement skins or just use them instead of a default replacement.

I have a few non-default skins in my game along with my default-ones with freckles and a few Asian skintones-and I love them. I might not want all of my sims to have freckles but it's a great option to have for a select few. As to whether or not they're easier on the game I really couldn't tell you as I've used both for so long. I've never had any problems but my computer is well above specs. As far as realistic faces go, some people are just really gifted at making gorgeous sims but there are also mods out there that add additional sliders to CAS and that also increase the range of the existing sliders. Thanks so much for all of the information, you really answered a lot of my questions! And thanks everyone else for all of the links.

So many amazing skins and eyes to choose from, I don't know which to pick!!! Another question though; where do you find these mods or extra sliders you mentioned? I've been searching for a bit and I can't seem to find anything, but I could be typing in the wrong thing haha. Bummer, I installed Twallan's MasterController intergration mod, a default skin, and a set of default eyes, and it made my game lag horribly. My laptop isn't that great, so I'm assuming my computer just can't handle the game with those things added to it It totally plum, but I guess I'll just have to settle for admiring everyone else's beautifully created sims and just stick with the sims as they come in the game. But thanks a lot everyone, I'll definitely use all of your tips when I get a much better computer!

Bummer, I installed Twallan's MasterController intergration mod, a default skin, and a set of default eyes, and it made my game lag horribly. My laptop isn't that great, so I'm assuming my computer just can't handle the game with those things added to it It totally plum, but I guess I'll just have to settle for admiring everyone else's beautifully created sims and just stick with the sims as they come in the game. But thanks a lot everyone, I'll definitely use all of your tips when I get a much better computer! Have you tried removing MC and then just adding in a non-default skin option and eyes? You could just put it on a few sims, it's not exactly what you want but it's better than nothing right and at least you could get your household looking how you want them Just take them into CAS through testingcheats and slap it on them. I don't think one skin and a set of eyes should lag your game, unless the particular skins you chose are conflicting with one of your other mods or CC items. Bummer, I installed Twallan's MasterController intergration mod, a default skin, and a set of default eyes, and it made my game lag horribly.

My laptop isn't that great, so I'm assuming my computer just can't handle the game with those things added to it It totally plum, but I guess I'll just have to settle for admiring everyone else's beautifully created sims and just stick with the sims as they come in the game. But thanks a lot everyone, I'll definitely use all of your tips when I get a much better computer! Have you tried removing MC and then just adding in a non-default skin option and eyes? You could just put it on a few sims, it's not exactly what you want but it's better than nothing right and at least you could get your household looking how you want them Just take them into CAS through testingcheats and slap it on them.

I don't think one skin and a set of eyes should lag your game, unless the particular skins you chose are conflicting with one of your other mods or CC items. Actually, that's a really great idea and I hadn't even thought of it! Definitely going to try it out next time I play.

You're right, it isn't exactly what I want but I suppose I can just put it on sims that my sims plan on making babies with or interact with a lot. When you say you installed the Mastercontroller Integration mod did you make sure it is the same patch level as the Mastercontroller Base Mod you already have and that both are for the same patch level as your game? If not that could be the problem. I have MC base, MC cheats and MC Integration mods and love them. Wouldn't play my game without them. I also have some additional slider mods from MTS - Delphy's height slider and Jonha's body sliders. Virtual Cover Creator 1.00.

I use them all the time. I don't use any additional face sliders. There is a limit to how many sliders can be used total. When you say you installed the Mastercontroller Integration mod did you make sure it is the same patch level as the Mastercontroller Base Mod you already have and that both are for the same patch level as your game?

If not that could be the problem. I have MC base, MC cheats and MC Integration mods and love them.

Wouldn't play my game without them. I also have some additional slider mods from MTS - Delphy's height slider and Jonha's body sliders. I use them all the time.

Tones

I don't use any additional face sliders. There is a limit to how many sliders can be used total. Yes, I made sure it was the same patch level as the mastercontroller base mod.

I might try installing it again when I try out some non-default skins and eyes to see if they make my game lag as well. As for the sliders, I can't seem to find the ones you're talking about on MTS. What should I be typing into the search?

Solarmidnite, I love your sig!!!! Supernatural ftw!!! When you say you installed the Mastercontroller Integration mod did you make sure it is the same patch level as the Mastercontroller Base Mod you already have and that both are for the same patch level as your game?

If not that could be the problem. I have MC base, MC cheats and MC Integration mods and love them.

Wouldn't play my game without them. I also have some additional slider mods from MTS - Delphy's height slider and Jonha's body sliders. I use them all the time. I don't use any additional face sliders. There is a limit to how many sliders can be used total.

Yes, I made sure it was the same patch level as the mastercontroller base mod. I might try installing it again when I try out some non-default skins and eyes to see if they make my game lag as well. As for the sliders, I can't seem to find the ones you're talking about on MTS. What should I be typing into the search? Solarmidnite, I love your sig!!!! Supernatural ftw!!!

You should find a tutorial on compressing that, it'd help with the lag a bit. I'd link you, but I haven't quite figured out how tabs work on my new phone. Sorry Personally I try to use packages, or use a converter to convert sims3packs to packages. In fact, the only CC in my launcher is store content, worlds & houses, or CC that came on sims I downloaded because you can't convert a.sim to.package. Or st least I haven't found how yet. Any hair or clothes I download I convert to package if I need to, then compress by creator.

So instead of having like 50 newsea package files i have one merged/compressed newea file that contains all of them. It makes it less that the game needs to try and run. You should find a tutorial on compressing that, it'd help with the lag a bit. I'd link you, but I haven't quite figured out how tabs work on my new phone. Sorry Personally I try to use packages, or use a converter to convert sims3packs to packages.

In fact, the only CC in my launcher is store content, worlds & houses, or CC that came on sims I downloaded because you can't convert a.sim to.package. Or st least I haven't found how yet.

Any hair or clothes I download I convert to package if I need to, then compress by creator. So instead of having like 50 newsea package files i have one merged/compressed newea file that contains all of them. It makes it less that the game needs to try and run. It's a round-about process to convert Sims to put the files into your game and one I'd only recommend in a worst-case scenario, as in they simply won't install because of corrupted files in them or some such. What you do is use the Sims3Pack Multi-installer and extract everything to a staging area folder then use S3PE to figure out which are the Sims and which is the CC. Once you have the Sim isolated then change its extension from.package to.sim and put it into your SavedSims folder. It is both tedious and time-consuming.

I much prefer running lots I've downloaded through the Sims3Pack Cleaner to make sure they don't have CC in them then extract the lots as.package files. As long as there's only one file in the Sims3Pack file the multi-installer will even name the extracted.package file the same for you which makes it much easier to manage the lots I've downloaded. Sometimes I want a particular batch of lots in my game and other times I don't. Since they have sensible names it's easy to drag them into a sub-folder in the Library folder where the game can't read them.

Then if I want to use them I pull them back out into the main Library folder. Thanks everyone!

I had about 600 files reinstalled through launcher.i would imagine it would cause lag.so after some testing today I might take them out and only install the store and houses through launcher and rest through packages and see how that works out. The amount of content and how it's installed isn't generally the culprit when it comes to game lag.

It mostly affects how long it takes the game to load. I asked a very knowledgeable person about this a while back because I was thinking about extracting a good portion of my store content into.package files then merging them. He said it won't make a dime's worth of difference because as it is they're already in merged files. I have noticed that over time of installing through the launcher (please keep in mind I only have a single piece of CC that's installed this way-everything else is worlds and store content) the installation process gets slower and slower. Game lag is caused by a whole lot of other things including: If you have a good enough video card, not using something to limit how many FPS it's running in your game.

Routing problems on the world level (this kind of thing is solved by using EllaCharmed's fixes for Maxis worlds and making sure you only download custom worlds from experienced builders). Cars stacking up in Sims' inventories (the inventories alone are big culprits and if you play multiple households their personal inventory goods should frequently be moved into some type of storage) and use Overwatch to clean up excess vehicles. Using NRAAS Story Progression with a world with more Sims than your computer can easily handle. Elevators and NPC apartments can also cause problems. These are just the possible causes I can think of right now-there are more possibilities. Can anyone explain to me why package files are better?

I honestly don't get it. After placing a bunch of them in mods, how do you know which one works and which one doesn't? That was my issue before. I had to do a game reinstall because i noticed some of my package files don't show up in game. For an example, I downloaded a few skin tones and blushes.

Went in game and check them out, saw that only one or two of what i got was actually there. Now i'm lost because i don't know which files didn't work. Can anyone explain to me why package files are better?

I honestly don't get it. After placing a bunch of them in mods, how do you know which one works and which one doesn't? That was my issue before. I had to do a game reinstall because i noticed some of my package files don't show up in game. For an example, I downloaded a few skin tones and blushes. Went in game and check them out, saw that only one or two of what i got was actually there. Now i'm lost because i don't know which files didn't work.

File extension sims3pack

Firstly, did you make sure to run the Dashboard tool on all your.package files to look for possible conflicts and/or corrupted files? That should be the first thing anyone does after putting.package files into their games. If nothing shows up there then it's really down to some steps of some trial and error and a process I really don't have the time right now to explain. As for why a lot of people think.package files are better I can't say overall.

I can say very quickly why I prefer them. Don't need the launcher to install them, just extract the files from an archive and drag and drop and they're there. The launcher becomes extremely bloated with everything installed through it and gets slower and slower over time. If I decide I no longer want a piece of CC I've put into my game in.package format all I need to do is navigate to said file and either remove it or delete it from my game.

The launcher eventually gets to a point where you can't even see everything it has installed and even if you can find it, it can take minutes to remove a single item and it never really deletes it from the DCCache, just removes the ability to see it in your game. With.package (or in the case of Sims.sim files) files I'm only installing the content I want in my game, not potentially a ton of CC that someone decided needed used with what I've downloaded. I'm not kidding, I've downloaded Sims from the exchange where the file size was 50 megs and over because of CC. I mean really? I want to waste that much time downloading plus the extra space on my hard-drive for storing what is basically garbage to me?

Okay, really do have to run! I find package files easy to organize. Merging helps with reducing load times. There is a limit to how much you can merge. Merging patterns and mods is not recommended. I convert sims3packs to package files with Multi Installer.

The more stuff you have installed through your launcher the more sluggish and slow upon launching it becomes. This can be a chore for anyone that can't bypass the launcher. I use my launcher for store stuff and patterns. You can convert store stuff into package files but I've heard that can break some items. Can anyone explain to me why package files are better?

I honestly don't get it. After placing a bunch of them in mods, how do you know which one works and which one doesn't? That was my issue before. I had to do a game reinstall because i noticed some of my package files don't show up in game.

For an example, I downloaded a few skin tones and blushes. Went in game and check them out, saw that only one or two of what i got was actually there. Now i'm lost because i don't know which files didn't work. This is how I organize my package files.

If you have this much stuff it would be a good idea to consider merging. (linked in my last post) All defaults go in the Default folder so that I can easily switch them out.

Modify for mods. CAS and BuildBuy for all of the stray pieces of CC from sites I will probably never download from again. The sites I visit the most have a folder. The only thing that I would improve on is adding the site link in a word document. If you're installing chunks of CC at a time, make a folder just for testing. I find package files easy to organize.

Merging helps with reducing load times. There is a limit to how much you can merge. Merging patterns and mods is not recommended. I convert sims3packs to package files with Multi Installer. The more stuff you have installed through your launcher the more sluggish and slow upon launching it becomes. This can be a chore for anyone that can't bypass the launcher. I use my launcher for store stuff and patterns.

You can convert store stuff into package files but I've heard that can break some items. I have my patterns that I made in.package file format with Delphy's tool, long before the official pattern packager tool was created, all merged with no problems at all.

If memory serves, though, if patterns are created with the official tool and come in Sims3Pack files they don't work correctly if they're extracted. Mods should absolutely never be merged. When it comes to store items I believe it's only the Premium items that will break if extracted. If it's just regular hair, clothing and furniture it works just fine. Can anyone explain to me why package files are better? I honestly don't get it. After placing a bunch of them in mods, how do you know which one works and which one doesn't?

Sims 4 Skin

That was my issue before. I had to do a game reinstall because i noticed some of my package files don't show up in game. For an example, I downloaded a few skin tones and blushes. Went in game and check them out, saw that only one or two of what i got was actually there. Now i'm lost because i don't know which files didn't work. You can organize package files in the Mods Packages folder. So you can put new ones in a 'New' folder and check in game to see if they show up.

I also find it easier to tell what a package file is by opening it in S3PE and looking at IMG previews for the textures used. Package files are also incredibly easy to install and remove. Creating a new Sims 3 folder in Documents and putting 5-10 packages files at a time to identify them is actually doable. Additionally, for hair and clothing, you can edit the categories they show up in, and whether they are valid for random (i.e. Inactives) with S3PE. If CC is installed via sims3packs you can use Easy CASP editor to customize the categories and valid for random setting. That works for base game, EPs (and maybe SP stuff) too.

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Doesn't work for Store content though.